Thursday, October 13, 2011

Proof of Life


Just a quick screen grab of some models for a game at work. The models are inspired by the amazing World War Robot designs. Color scheme by the super talented Tracy James.

Monday, January 17, 2011

Go JOE!


So I've been loving the new GI Joe Renegades cartoon. It's not as hardcore as the Cartoon Network miniseries from a while back, but it's still excellent.
Anyway, it's on the Hub network and they have a flash game on the show's site. The game is a lot like Advance Wars with some special abilities. It's pretty enjoyable, except it's slow and freezes after a few levels. I got pretty stoked about it and want to see it working in a stable form. I'd totally redo it in 3D on the iOS or Android. With that in mind I threw together a 3d model of Duke. Regardless of ever doing anything with this, I'll probably do Snake Eyes because he's awesome.

Thursday, December 16, 2010

texture done


Went ahead and did UVs and Texture for this guy.
456 Tris, a single 256x256 texture.

Monday, December 13, 2010

living up to a reputation


Got inspired by a polycount post by Norron . I'll probably do a texture later in the week.

Wednesday, August 11, 2010

Reptillian Genius

Here's a quick model I did for a Polycount contest. It's Dr. Dinosaur from the comic book Atomic Robo. One of the my favorite books. Go check it out!


Monday, February 1, 2010

Global Game Jam Stuff



48 hours of madness...
(All the monkeys were 2d)

Wednesday, January 6, 2010

Tiny Army


Each is less than 300 tris with a 128x128 diffuse map. Not sure if I want to finish the last 3.