Wednesday, January 6, 2010
Tiny Army
Each is less than 300 tris with a 128x128 diffuse map. Not sure if I want to finish the last 3.
Monday, September 28, 2009
Thursday, September 3, 2009
building turnaround
Slapped this together for a class project. Probably going to be a syndicate style game for the iPhone. We'll see. Still need to unwrap and texture this beast. Then do like 10 more and 3 or 4 characters. Why do I keep saying yes to more projects again?
Monday, August 24, 2009
sort of done
I still haven't finished my animations, sound, or shooting effects. Still, most of the function is there. It's almost a straight conversion of the iPhone version, but the input is different and some of the numbers are a little different. Mostly because it was too easy on the computer.
The objective is to keep the blobs from destroying your base. Move your guys to defend a side of the base from attack.
Arrow keys move the camera, space bar shake attack, scroll wheel zoom.

Small version here.

Double stuffed here.
The objective is to keep the blobs from destroying your base. Move your guys to defend a side of the base from attack.
Arrow keys move the camera, space bar shake attack, scroll wheel zoom.
Small version here.

Double stuffed here.
Tuesday, August 4, 2009
The Medium
Here's the medium unit. I've decided to post these on youtube too since I very rarely do anything with this blog. 364 tris, with a 256 map.
Tuesday, July 7, 2009
Monday, June 22, 2009
more of the same
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