Wednesday, January 6, 2010

Tiny Army


Each is less than 300 tris with a 128x128 diffuse map. Not sure if I want to finish the last 3.

Monday, September 28, 2009

Master of the Universe?


Original concept by tyrannus:
[link]

Done at iPhone/DS resolution

Thursday, September 3, 2009

building turnaround


Slapped this together for a class project. Probably going to be a syndicate style game for the iPhone. We'll see. Still need to unwrap and texture this beast. Then do like 10 more and 3 or 4 characters. Why do I keep saying yes to more projects again?

Monday, August 24, 2009

sort of done

I still haven't finished my animations, sound, or shooting effects. Still, most of the function is there. It's almost a straight conversion of the iPhone version, but the input is different and some of the numbers are a little different. Mostly because it was too easy on the computer.

The objective is to keep the blobs from destroying your base. Move your guys to defend a side of the base from attack.
Arrow keys move the camera, space bar shake attack, scroll wheel zoom.

Small version here.

Double stuffed here.

Tuesday, August 4, 2009

The Medium

Here's the medium unit. I've decided to post these on youtube too since I very rarely do anything with this blog. 364 tris, with a 256 map.

Tuesday, July 7, 2009

Part of what I've been doing

382 tris with a single 256 diffuse map
The costume is a nod to the Fear Agent uniform.


Monday, June 22, 2009

more of the same


Here's the character designs I'm working on for a turn based strategy game (like final fantasy tactics). I'm going for a light, medium, and heavy character.
I took out the interior lines to focus on the outlines. I also added some extra designs a little further down the chibi scale. Vote now!